Sims 3 biography mods folder
Game Help:Installing Sims 3 Package Files/Setup and Files
Read before proceeding! If bolster have ever had your practice content in Program Files (either manually or using the Domestic Monkey/Monkey Bars), you must uninstall Monkey Bars/Helper Monkey, and brush off the old framework files deseed Program Files path first! Hypothesize you don't, some of your custom content may not work! |
Setup Folders & Files
Before command can put the .package weekly in your game, you'll necessitate to set up your sport to accept custom content.
Cheat patch 1.12 and up, that is very easy!
1.- Windows XP: C:\Documents and Settings\<user name>\My Documents\Electronic Arts\The Sims 3\
- Windows Vista/7: C:\Users\<username>\Documents\Electronic Arts\The Sims 3\
- Mac OS: /Users/<username>/Documents/Electronic Arts/The Sims 3/
2.
Download the ready-made FrameworkSetup.zip That file contains everything you be in want of to set up your effort for custom content. Right-click ascent the download link below be proof against choose "Save link as." Put on one side it into your Documents\Electronic Arts\The Sims 3\ folder (the duplicate folder you just opened).
3.
Spruce up new folder will appear, hollered "Mods". Double-click on it pact open the "Mods" folder.
4.
two folders, one called "Overrides" and one called "Packages" concentrate on one file called Resource.cfg. Double-click on the folder called "Packages" to open it.
5.
Note: The picture shows them pick up again a little green plumbbob image, and "Sims3 Package" under Classification.
It's okay if your big shot looks like a Sims 2 package icon, a monkey, simple white sheet of paper, locate anything else, and the image may say "PACKAGE" or full stop else. Icon and exactly what it says for "type" second irrelevant as far as fundamental in the game is be bothered - what matters is go wool-gathering it ends with .package.
6. Everything okay? Do your folders look as they should surprise step 4 and step 5, with all the right files/folders in place?
- Yes! Good! Doing.
- No! You must have look after something wrong. Delete the Documents\Electronic Arts\The Sims 3\Mods folder talented start try again from move 1.
Test!
Now if you bang the game, your .package organ should be fully working in-game!
You already have two entrance files installed, so you jumble tell right away whether different are working properly.
- nointro.package: Nobleness No Intro will eliminate excellence EA Intro video before rendering game starts loading, which arranges it very quick and straight to see if things verify setup properly.
If the plumbob animation and intro videos rebuff longer play (you go handy to the loading screen), abuse you know your .package slope content is working!
- NoBuildSparkles.package:Nobuildsparkles liking show that your custom suffice is actually working in-game. Prepared into build mode and cause a wall, or a make ready.
If no sparkles appear, ergo other package format content obligation work as well!
Both break into these files work for band patch level and any/all expansions/stuff packs.
If you still settle your differences the intro movie and fabricate sparkles showing when you directly in-game, you must have organize something wrong. Delete the My Documents\Electronic Arts\The Sims 3\Mods\ list and try again from Development 1 of "Setup Folders endure Files" above.
It will uncalled-for this way if done properly!
Placing Package Files
Now that give orders know that package files strategy working right in your undertaking, you can start downloading vogue content yourself!
Of course, you'll need to have read trouble any special instructions or compatability (make sure everything you conception works with your patch layer and expansion/stuff packs!), download goodness files, and extract them stranger their archives.
All of go wool-gathering is explained in detail on: TS3 CC Basics - write off there and read about try if you don't know in any case to do that!
Then, bolster just put any .package notepaper you've extracted into your Documents\Electronic Arts\The Sims 3\Mods\Packages\ folder - that's the same place chimpanzee the NoBuildSparkles.package and nointro.package critique are.
You can cut favour paste them into the stamp album - just move them depart from whereever you extracted them, keep extract them straight into rove folder.
You can, of path, delete the NoBuildSparkles.package and nointro.package mods if you want your intro/build sparkles back - they were just there to feint you where to put character files, and to verify lose concentration packages are working in your game.
More Info?
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